Jill Walker Rettberg

Jill Walker Rettberg (born Jill Walker in 1971) is Professor of Digital Culture at the University of Bergen. She is "a leading researcher in self-representation in social media"[1] and a European Research Council grantee (2018-2023) with the project Machine Vision in Everyday Life: Playful Interactions with Visual Technologies in Digital Art, Games, Narratives and Social Media[2][3]. Rettberg is known for innovative research dissemination in social media, having started her research blog jill/txt in 2000, and developed Snapchat Research Stories in 2017.[4][5]

Jill Walker Rettberg

cand.philol., dr.art.
Dr. Rettberg at a panel debate at Nordiske mediedager in 2011.
NationalityNorwegian
Other namesJill Walker
Known forblogging, social media, digital narratives
Scientific career
FieldsInternet studies, Digital humanities, Science and Technology Studies
InstitutionsUniversity of Bergen
ThesisFiction and interaction how clicking a mouse can make you part of a fictional world (2004)
InfluencesNarratology, Posthumanism, Feminist theory
Websitejilltxt.net

Education and academic career

After completing an MA in Comparative Literature at the University of Bergen in 1998,[6] Rettberg worked for a year on a research project developing educational MOOs,[7] and in 2003 completed a doctoral degree in Humanistic Informatics at the University of Bergen under the supervision of Espen Aarseth.[8]

Rettberg was hired as an associate professor at the University of Bergen after her PhD, and was promoted to full Professor of Digital Culture in 2009. In addition to her tenured position at the University of Bergen, Rettberg has been a visiting scholar at the Royal Melbourne Institute of Technology, University of Illinois Chicago, Massachusetts Institute of Technology and the University of Chicago.[9]

In addition to her academic positions, Jill Walker Rettberg is a member of the Research Council of Norway's portfolio board for Humanities and Social Sciences (2019-2023),[10] and was previously a member of Arts Council Norway's research and development committee.[11] She co-authored the official Norwegian report NOU 2013:2 on hindrances for digital growth.[12]

Blogging and social media

With the book Seeing Ourselves Through Technology: How We Use Selfies, Blogs and Wearable Devices to See and Shape Ourselves Rettberg examined three key modes of self-representation in social media: textual, as in blogs, visual, as in selfies, and quantitative, as in self-tracking and the growing quantitative self movement.[13] Seeing these modes in combination is key to understanding social media as a whole.

Books

  • Seeing Ourselves Through Technology: How We Use Selfies, Blogs and Wearable Devices to See and Shape Ourselves. Basingbroke: Palgrave, October 2014.
  • Blogging. Cambridge: Polity Press, 2008, 2nd ed. 2014. (1st ed. trans.: Polish, Korean.)
  • (co-editor, with Hilde Corneliussen) Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge MA: MIT Press, 2008.

Major grants and awards

  • ERC Consolidator grant (€2 million) 2018–2023.
  • John Lovas Award for Best Academic Weblog for Snapchat Research Stories[14]
  • The Meltzer Prize for Excellence in Research Dissemination, 2005.[15]
  • The Inaugural Ted Nelson Newcomer Award at the ACM Hypertext conference in 1999.[16]

References

  1. Ramanathan, Lavanya (13 February 2018). "Brows, contour, lips, lashes: How the 'full-beat face' took over the Internet". The Washington Post.
  2. "Machine Vision". University of Bergen. Retrieved 7 February 2022.
  3. "Machine Vision in Everyday Life: Playful Interactions with Visual Technologies in Digital Art, Games, Narratives and Social Media". European Commission: CORDIS - EU Research Results.
  4. "Filmscalpel | How Snapchat Uses Your Face". Retrieved 7 February 2022.
  5. "Snapchat Research Story". Introduction to Digital Studies. 6 September 2017. Retrieved 7 February 2022.
  6. Walker, Jill (1998). Hypertextual criticism. Comparative readings of three web hypertexts about literature and film. University of Bergen.
  7. "Face-to-face MOO session". www.wordcircuits.com. Retrieved 7 February 2022.
  8. Walker, Jill (2003). Fiction and interaction how clicking a mouse can make you part of a fictional world. The University of Bergen. ISBN 978-82-8088-413-8.
  9. Rettberg, Jill Walker (18 January 2022). "Visiting scholar at the University of Chicago". jill/txt.
  10. "Portfolio Boards: Humanities and Social Sciences - Members". The Research Council of Norway. 15 April 2019.
  11. "Digital kultur, estetiske praksiser – en forskningssatsing fra Norsk kulturråd". Arts Council Norway. Retrieved 7 February 2022.
  12. Norge. Digitutvalget (2013). Hindre for digital verdiskaping. Torgeir A. Waterhouse. Oslo: Departementenes servicesenter, Informasjonsforvaltning. ISBN 978-82-583-1161-1. OCLC 1028489004.
  13. Rettberg, Jill Walker (2014). Seeing ourselves through technology : how we use selfies, blogs and wearable devices to see and shape ourselves. Basingstoke. ISBN 978-1-137-47666-1. OCLC 892563828.
  14. "John Lovas Award Winners". Kairos: A Journal of Rhetoric, Technology, and Pedagogy.
  15. "List of Awardees". Meltzer Foundation.
  16. Wingert, Bernd (14 December 1999). ""Back to the Roots": The 10th ACM Hypertext Conference Met in Darmstadt" (PDF). Dichtung Digital. 7.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.