Eversion (video game)
Eversion is a platform game by British indie studio Zaratustra Productions for Microsoft Windows. It was originally released as freeware in 2008, with a high-definition remake being released on Steam in 2010.
Eversion | |
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![]() The logo for Eversion | |
Developer(s) | Zaratustra Productions |
Publisher(s) | Zaratustra Productions |
Designer(s) | Guilherme S. Tows |
Composer(s) | Matthew Steele Miroslav Malesevic |
Platform(s) | |
Release | Microsoft Windows
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Genre(s) | Platform |
Mode(s) | Single-player |
Gameplay
Eversion is a side-scrolling platform game in which the player's flower-like avatar is tasked with collecting gems scattered throughout the stages and reaching the flag that marks the stage's end. At specific points, the player may activate an "eversion" ability that changes the state of the stage by removing obstacles and creating platforms, making it a necessary tool for progress. The game includes a bare-bones narrative centering on the rescue of a captured princess and initially presents a colorful and whimsical atmosphere. However, as use of the eversion ability increases, the visuals become unsettling and nightmarish.[1][2] As such, a note indicating that the game is not "for children or those of a nervous disposition" is posted on the official website and within the game.[3] The Steam version includes a new ending and a competitive "time attack" mode.[1]
Legacy
Doki Doki Literature Club! creator Dan Salvato cited Eversion as a source of inspiration for his game's horror elements.[4]
References
- Feit, Daniel (July 12, 2010). "Spooky Platformer Eversion Gets Polished Up for Steam". Wired. Condé Nast. Archived from the original on December 13, 2014. Retrieved April 6, 2022.
- Dinicola, Nick (October 24, 2014). "Indie Horror Month 2014: Eversion". PopMatters. Archived from the original on October 26, 2014. Retrieved April 6, 2022.
- "Eversion". Zaratustra Productions. Archived from the original on June 10, 2013. Retrieved April 6, 2022.
- Salvato, Dan (2017) Doki Doki Literature Club! Concept Art Booklet, p. 3