Video games in Iran
Video games are among the most popular hobbies of Iranian youth.[1] There are about 23 million video game players in the country as of 2015.[2]
Economic sanctions against Iran have hampered Iranian video game developers and their participation in international trade. The sanctions prevent their licensing of major game engines. Among consumers, sanctions block use of major digital stores and limit access to credit cards.[3]
Donya ye Bazi

Donya ye Bazi (دنیای بازی), also known as DBazi or Donya e Baz, was an Iranian Persian-language computer games magazine[4][5][6] and the first official game magazine in Iran. Founded by editor-in-chief Babak Namazian in September 2005,[7] the magazine was devoted to supporting Iranian game developers, reviewing PC and console games and covering game industry news.
Initially, the 32-page issues were published monthly on size A4 paper. After the first 13 issues, the monthly edition was reduced to a 16-page spread printed on 31 x 43 cm paper. The magazine became a biweekly publication after the first 30 issues.
The magazine's website, dbazi.com, was established in 2009, making it the first Iranian gaming news website.[8]
Donya ye Bazi: Game Developing Edition was first published in March 2010. The 64-page publication covered game development and the game industry and was release every two months.
Donya ye Bazi ceased publication after September 2013.
See also
References
- Bertoli (December 28, 2018). "Iran's Growing Nintendo Scene Pins Hopes On Smash Ultimate". Kotaku. Retrieved July 23, 2021.
- Hamblin, Haley (August 20, 2017). "Nintendo Iran Club: The community fighting for recognition in Iran". Mashable. Retrieved July 23, 2021.
- Elmjouie, Yara (January 14, 2016). "The game industry of Iran". Polygon. Retrieved July 23, 2021.
- Ministry of Culture and Islamic Guidance Archived July 22, 2011, at the Wayback Machine
- Middle East Explorer
- National Library & Archives of Iran
- Ministry of Culture and Islamic Guidance Press Department Archived July 22, 2011, at the Wayback Machine
- khabaronline.ir Archived June 15, 2011, at the Wayback Machine
Further reading
- Crecente, Brian (July 9, 2012). "Iran sees video games as central to a secret war against their culture". Polygon. Retrieved July 23, 2021.
- Garst, Aron (February 5, 2020). "Video game development in Iran: Limited tools, front companies and a specter of war". Washington Post. ISSN 0190-8286.
- Hackimi, Arash; Zafarany, Saeed; Sheffield, Brandon (March 20, 2020). "Iran video games timeline: from 1970 to 2019". Gamasutra. Retrieved July 23, 2021.
- Havasi, Amir (February 18, 2021). "Iran gamers battle obstacles of US sanctions: 'We just want to play'". The Times of Israel. Retrieved July 23, 2021.
- Lien, Tracey (October 25, 2012). "The stressful life of Middle Eastern game developers and reality of their craft". Polygon. Retrieved July 23, 2021.
- Sarkar, Samit (September 19, 2012). "'Arma 3' banned in Iran". Polygon. Retrieved July 23, 2021.