Tweety and the Magic Gems
Tweety and the Magic Gems is a party video game developed by Kotobuki System and published by Kemco in 2001 for Game Boy Advance. The game was available at the launch of the console.
Tweety and the Magic Gems | |
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![]() North American cover art | |
Developer(s) | Kotobuki System |
Publisher(s) | Kemco |
Series | Looney Tunes |
Platform(s) | Game Boy Advance |
Release |
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Genre(s) | Party game |
Mode(s) | Single player and multiplayer |
Gameplay
Tweety and the Magic Gems is a party video game. The gameplay is presented in the form of a traditional board game. With each turn, the player must draw a card and move the number of spaces indicated on the card. They must find the required amount of gems scattered within city sub-boards. Spaces on the board include item shops and other random events. Most spaces will trigger a brief minigame competition. The game features 16 minigames, 50 different items, and maps with more than 200 spaces on each board.
Plot
Tweety wanders through the Deep Dark Woods to escape from Sylvester and finds a box. He opens the box, unleashing dark magic, turning his feet to stone. Suddenly, the Enchanted Queen of the Deep Dark Woods, who is really Granny, finds out about this and summons Bugs Bunny, Daffy Duck, Porky Pig, Sylvester, Yosemite Sam, and Marc Antony to help her break the spell. To do this, the Looney Tunes must travel around the world in search of the five Magic Gems to harness their powers. However, if they don't collect the powers of the five gems before Tweety's entire body turns to stone, Tweety will remain that way forever.
Reception
Aggregator | Score |
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Metacritic | 45/100[1] |
Publication | Score |
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GameSpot | 3.2/10[2] |
IGN | 4.5/10[3] |
Tweety and the Magic Gems received "generally unfavorable" reviews, according to review aggregator Metacritic.[1]
GameSpot gave the game a 3.2 out of 10, criticizing its tedious gameplay and bloated scope, stating, "...overwrought scope and stunted presentation of Tweety & The Magic Gems ensures that it won't be the GBA's archetypal innovator."[2] IGN gave it a 4.5 out of 10, concluding, "While Tweety & the Magic Gems isn't the worst game in the GBA's line-up, it's definitely among the bottom of the barrel. The board game is annoyingly long, and the mini-games are surprisingly short. There's no real balance in the game design...it's just all bad."[3]
References
- "Tweety and the Magic Gems for Game Boy Advance Reviews". Metacritic. CBS Interactive. Retrieved March 21, 2022.
- Provo, Frank (2 July 2001). "Tweety & The Magic Gems Review". GameSpot. Retrieved 21 March 2022.
- Harris, Craig (30 July 2001). "Tweety and The Magic Gems". IGN. Retrieved 21 March 2022.