Supraball

Supraball was a multiplayer game developed by German indie studio SupraGames. It was the successor to Deathball, a 2003 modification for Unreal Tournament 2003 and Unreal Tournament 2004.[1][2]

Supraball
Developer(s)SupraGames
Publisher(s)SupraGames
Director(s)
  • David Münnich
  • Mathias Baumann
Designer(s)
  • David Münnich
  • Christopher Satchell
  • Andräs Klikk
Programmer(s)
  • Mathias Baumann
  • Skylar O'Quinn
  • James Goldsmith
  • Christopher Satchell
  • Marvin Schmies
  • Timo Funke
  • Fabien-Junior Fresse
  • Roy Stoof
  • Winfried Merdes
  • Gwenaël Trebaol
Artist(s)
  • Aron Homer
  • Alexey Boyko
  • Taysir Yakupov
Composer(s)
  • David Münnich
  • Nareg Apelian
EngineUnreal Engine 3
Platform(s)Microsoft Windows
ReleaseFebruary 8, 2019
Genre(s)Sports
Mode(s)Multiplayer

Gameplay

The gameplay of Supraball was based on sports like football, handball, basketball and others. It was played in first person view. Players had a high jump capability and use of ball cannons, Teams would consist of 3 or 5 players per team.

Release

Supraball was first released in May 2014 as an alpha version and was fully released in February 2019.

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.