Red Zone (video game)

Red Zone is a 1994 scrolling shooter game developed by Zyrinx and published by Time Warner Interactive for the Sega Genesis.

Red Zone
North American cover art
Developer(s)Zyrinx
Publisher(s)Time Warner Interactive
Designer(s)Mikael Balle
Jesper Vorsholt
Programmer(s)David Guldbrandsen
Karsten L. Hvidberg
Jens Albretsen
Thomas Risager (hidden mini game)
Composer(s)Jesper Kyd
Platform(s)Sega Genesis
Release
Genre(s)Scrolling shooter
Mode(s)Single-player

The (now defunct) developer deemed a pre-release version of this game—Hardwired—publicly distributable.[2][3]

The game uses several technologies that were not prevalent at the time on the Genesis/Mega Drive.[4]

Reception

Electronic Gaming Monthly rated the game 6.8 out of 10, noting that it is difficult to get used to, particularly with its top-down perspective. However, as Electronic Gaming Monthly said, the number of usable weapons and missions is impressive. Additionally, "both the combat and aerial sequences are innovative and enjoyable"[5] GamePro praised the helicopter handling and graphical intro but concluded that the poor controls when maneuvering characters on the ground effectively kill any potential enjoyment.[6]

Next Generation rated the game three out of five stars, stating that "while Red Zone's plot and gameplay are surely blatant rip-offs from Urban Strike, the enormous challenges fundamentally make this title a viable alternative to the ongoing success of the Strike series."[7]

References

  1. Red Zone at GameFAQs
  2. Nick Gibson (September 1, 2006). "Developer's Den: Zyrinx". Sega-16.com. Retrieved September 28, 2010. In a move that was certainly unorthodox at the time, Zyrinx [released] the beta of Red Zone into the public domain
  3. "Freeware Genesis ROMs". Eidolon's Inn. Archived from the original on 7 November 2010. Retrieved 28 September 2010.
  4. "Fullscreen Rotation on the SEGA Genesis? How this game does the impossible - Coding Secrets". Archived from the original on 2021-12-19. Retrieved September 28, 2020.
  5. "Review Crew: Red Zone". Electronic Gaming Monthly. No. 65. Sendai Publishing. December 1994. p. 44.
  6. "ProReview: Red Zone". GamePro. No. 76. IDG. January 1995. p. 48.
  7. "Finals". Next Generation. No. 2. Imagine Media. February 1995. p. 101.
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